#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include "dominion.h"

void checkTest(char *string, int expected, int result)
{
        if (expected == result)
                printf("PASS - %s: expected - %d, result - %d\n", string, expected, result);
        else
                printf("FAIL - %s: expected - %d, result - %d\n", string, expected, result);

        return;
}

void initGame(struct gameState *game)
{
        int *k = malloc(sizeof(int) * 10);
        int seed = rand() % (INT_MAX - 1) + 1;
        k = kingdomCards(0,1,2,3,4,5,6,7,8,9); // kindom cards required, if these values change, most of the tests fail
        initializeGame(2, k, seed, game); // must have an initialized game state

        return;
}

void runTests(struct gameState *game)
{
        /* int drawBaronCard(int currentPlayer, int *choices, struct gameState *state) */
        int currentPlayer = 1;
        checkTest("coins", 4, game->coins);
        drawCutPurseCard(currentPlayer, game, 0);
        checkTest("coins", 6, game->coins);
        drawCutPurseCard(currentPlayer, game, 0);
        checkTest("coins", 8, game->coins);

        return;
}

int main(int argc, char const *argv[])
{
        struct gameState *game = malloc(sizeof(struct gameState));

        initGame(game);
        
        runTests(game);

        free(game);

        return 0;
}